Fighter > Warrior, fighting with a one-handed sword and shield. The shared foundation both Fighter > Warrior lines build on: aggro tools, shield skills and the weapon/armor masteries every Warrior needs before specialising. It splits into two lines at your second job: Defender and Barbarian.
At the current level cap (40), the two lines share almost everything below — see each line's own page for what is already unique to it and what unlocks as the cap rises.
Every Warrior skill
| Level | Skill | Ranks |
|---|---|---|
| 1 | Craft | 1 |
| 1 | Strike | 4 |
| 3 | Shield Attack | 4 |
| 3 | Warrior Strike | 3 |
| 4 | Severe Cut | 2 |
| 5 | Provoke | 3 |
| 7 | Pain Control | 3 |
| 8 | Ground Slam | 2 |
| 9 | Sword Wave | 3 |
| 10 | Endurance | 1 |
| 14 | Iron Shield | 1 |
| 20 | Aegis | 2 |
| 20 | Charge CP | 1 |
| 20 | Heavy Armor Mastery | 5 |
| 20 | OHS Mastery | 5 |
| 20 | Pain Control | 5 |
| 20 | Provoke | 5 |
| 20 | Severe Cut | 10 |
| 20 | Strike | 5 |
| 20 | Sword Wave | 5 |
| 20 | Triple Attack | 5 |
| 20 | Warrior Strike | 5 |
| 22 | Holy Shield | 5 |
| 22 | Party Aura | 1 |
| 23 | Charge | 10 |
| 23 | Rush | 2 |
| 23 | Shield Attack | 4 |
| 24 | Endurance | 2 |
| 24 | Force Fix | 5 |
| 24 | Protection Shield | 5 |
| 25 | Burning Sword | 5 |
| 25 | Threat | 2 |
| 26 | One Handed Weapon Mastery | 10 |
| 26 | ShockWave | 5 |
| 27 | Heavy Armor Mastery | 12 |
| 27 | Mark | 1 |
| 27 | Party Haste | 2 |
| 27 | Shield Mastery | 10 |
| 28 | CP Charge | 1 |
| 28 | Ground Slam | 2 |
| 29 | Defense Stance | 2 |
| 30 | Brace | 1 |
| 30 | Mana Font | 1 |
| 30 | Mend | 1 |
| 30 | Snap Shot | 1 |
| 30 | Sunder | 1 |
| 30 | Vanish Step | 1 |
| 32 | Mass Provoke | 1 |
| 34 | Iron Shield | 1 |
| 34 | Party Aura | 1 |
| 37 | Hook of Hades | 1 |
| 37 | Ultimate Defense | 1 |
| 39 | Party Speed | 1 |
Skill names and every skill and buff description now show fully in Portuguese when the game language is set to Portuguese — only the skill name itself stays in English, to match what is drawn on the skill bar. Names below are exactly what is shown in-game; the numbers behind each one (damage, cooldown, MP cost) change with balance passes too often for a table to keep up, so check the in-game tooltip once you have learned a skill.
Where to go next
Reviewed 2026-09-21
